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Planescape: Torment retrospective developer commentary

A discussion from the developers of Planescape: Torment regarding the development of the game, their inspiration for the game, what they felt they did well, what they would have liked to change, and how their experience creating the game has influenced their work since. Possible formats for this could include a podcast or commentary over the game ("let's play" style).

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6 comments

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  • EmazeEmaze commented  ·   ·  Flag as inappropriate

    How about taking this a step further and adding a new pledge tier or upgrade to include a copy of the planescape torment game for those who havent played it yet? Or would that be too complicated? They are after all bundeling wasteland 2 and torment in one of the reward tiers... Thanks!

  • OhSnapHighFiveOhSnapHighFive commented  ·   ·  Flag as inappropriate

    One more in the pot.

    The inside scoop on how PS:T came to be and all the ups and downs that came with its development would be a very valuable thing to me.

  • Fuchsia 'TudeFuchsia 'Tude commented  ·   ·  Flag as inappropriate

    Even just simple blog style, with pictures and in-depth detail, maybe with (a focus on/being authored by/an interview of) a different key team member in every update, would be awesome.

  • CavaCava commented  ·   ·  Flag as inappropriate

    I agree, this would be an amazing reward for all of us long-time fans

  • daft_inquisitordaft_inquisitor commented  ·   ·  Flag as inappropriate

    This would be absolutely spectacular. With a game as well-loved (if not overly popular) as PS:T, this would just be an amazing treat.

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